Creatures of Gensokyo II: Shrine of the Netherworld

The fey-inhabited realm of Gensokyo is separated by a mystical border from the netherworld, the land where its spirits travel after death. Arguably the most beautiful realm of Gensokyo’s netherworld is Hakugyokurou, known for its cherry blossom gardens which are said to be over a thousand miles long or even infinite. Hakugyokurou takes its name from a tall ghost shrine overlooking the gardens, and means “tower of white jade”.

One of the shrine’s most unusual residents is a white-haired girl named Konpaku Youmu, half ghost and half human. Despite her youthful appearance, Youmu is over sixty years old and has spent most of that time mastering the two-sword style of combat. Youmu is a formidable opponent, and serves the realm’s princess as bodyguard and gardener.

Konpaku Youmu wields two blades whose legendary status in the netherworld exceeds her own. Roukan Blade, the “Tower-Watching Sword”, is believed to have been forged by spirits and is too long for a normal human to wield. Hakurou Blade, the “White Tower Sword”, is the ancestral sword of the Konpaku family and is said to have the power to dispel confusion.

Konpaku Youmu — Level 22 Elite Soldier (Leader)
Medium undead humanoid — XP 8,300

Initiative +19 Senses Perception +17; darkvision
Spirit Gardener aura 10; undead allies within the aura gain a +2 bonus to attack rolls
HP 380; Bloodied 190
AC 38; Fortitude 40, Reflex 37, Will 34
Immune Disease, poison
Resist 15 necrotic
Vulnerable 10 radiant
Saving Throws +2
Action Point 1
Speed 10, fly 10 (hover)

Basic Melee Roukan Blade (standard; at-will)
Reach 2; +29 vs AC; 1d10+5 damage. Roukan deals normal damage against insubstantial creatures.

Basic Melee Hakurou Blade (standard; at-will) ♦ Radiant
+29 vs AC; 1d8+5 plus 5 radiant damage

Melee Two Swords (standard; at-will) ♦ Radiant
Youmu can make one attack each with Roukan and Hakurou.

Burst Delusion of Enlightenment (standard; encounter) ♦ Radiant
Close burst 1; Youmu can make one attack with Hakurou against each target within the area. Each hit leaves the creature immobilized and knocked prone until the end of Youmu’s next turn.

Melee Karmic Punishment (standard; encounter) ♦ Radiant
Youmu can attack one target alternately with Roukan and Hakurou until one misses or five hits.

Burst Thousand Mile Slash (standard; recharge 5,6) ♦ Radiant
Close burst 2; +27 vs Reflex; 6d8+2 radiant damage

Swift Movement (move; recharge 4,5,6) ♦ Teleportation
Youmu can teleport 10 squares.

Alignment Unaligned Languages Common
Skills Athletics +21, Endurance +17, Religion +18
Str 20 (+16) Dex 22 (+17) Wis 14 (+13)
Con 15 (+12) Int 13 (+12) Cha 12 (+12)

Equipment Roukan blade, Hakurou blade

Youmu’s martial prowess attracts the attention of the more powerful spirits who have retired to the flower gardens of Hakugyokurou. She is frequently accompanied in battle by around twelve ghostly warriors.

Towerbound Spirit — Level 18 Minion
Medium undead humanoid — XP 500

Initiative +16 Senses Perception +9; darkvision
HP 1; a missed attack never damages a minion.
AC 32; Fortitude 30, Reflex 31, Will 30
Speed fly 6

Basic Melee Touch of Unlife (standard; at-will)
+21 vs Will; 8 damage

Alignment Unaligned Languages Common
Str 22 (+15) Dex 25 (+16) Wis 22 (+15)
Con 16 (+12) Int 23 (+14) Cha 17 (+12)

See Also