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	<title>D20 Source: Dungeons &#38; Dragons Blog &#187; News, Reviews &amp; Culture</title>
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	<link>http://www.d20source.com</link>
	<description>A blog for all fans of Dungeons &#38; Dragons.</description>
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		<title>Merry Christmas!</title>
		<link>http://www.d20source.com/2010/12/merry-christmas</link>
		<comments>http://www.d20source.com/2010/12/merry-christmas#comments</comments>
		<pubDate>Sat, 25 Dec 2010 21:55:27 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2211</guid>
		<description><![CDATA[No blog post today. It&#8217;s Christmas! Spend some time with your loved ones. If you have no loved ones, buy Eversion on Steam. It&#8217;s a deceptively neat platformer, on sale for the next few days at 50% off, making it cheaper than a beer (and lasts longer too). Absolutely nothing to do with Dungeons &#038; [...]]]></description>
			<content:encoded><![CDATA[<p>No blog post today. It&#8217;s Christmas! Spend some time with your loved ones.</p>
<p>If you have no loved ones, <a href="http://store.steampowered.com/app/33680/">buy Eversion on Steam</a>. It&#8217;s a deceptively neat platformer, on sale for the next few days at 50% off, making it cheaper than a beer (and lasts longer too). Absolutely nothing to do with Dungeons &#038; Dragons, but I recommend it all the same.</p>
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		<title>Links Roundup: 19th December 2010</title>
		<link>http://www.d20source.com/2010/12/links-roundup-19th-december-2010</link>
		<comments>http://www.d20source.com/2010/12/links-roundup-19th-december-2010#comments</comments>
		<pubDate>Sun, 19 Dec 2010 22:17:51 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>
		<category><![CDATA[links-roundup]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2204</guid>
		<description><![CDATA[DriveThruRPG enters a Brave New World, via Stargazer&#8217;s World. A review of DriveThruRPG&#8217;s new print-on-demand service. This could become something important for the RPG industry. Understanding the Economy of Actions, via Sly Flourish. An in-depth analysis of actions per round in D&#038;D 4E. It discusses the difference between heroic tier and high epic level, and [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.stargazersworld.com/2010/12/16/drivethrurpg-enters-a-brave-new-world/">DriveThruRPG enters a Brave New World</a>, via <a href="http://www.stargazersworld.com/">Stargazer&#8217;s World</a>. A review of DriveThruRPG&#8217;s new print-on-demand service. This could become something important for the RPG industry.</p>
<p><a href="http://slyflourish.com/understanding-the-economy-of-actions/">Understanding the Economy of Actions</a>, via <a href="http://slyflourish.com/">Sly Flourish</a>. An in-depth analysis of actions per round in D&#038;D 4E. It discusses the difference between heroic tier and high epic level, and ways for DMs to counter PCs with a ludicrous number of attacks per round.</p>
<p><a href="http://slyflourish.com/five-reasons-to-love-gamma-world/">Five Reasons to Love Gamma World</a>, via <a href="http://slyflourish.com/">Sly Flourish</a></p>
<p>Did I miss anything good this week?</p>
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		<title>Links Roundup: 13th December 2010</title>
		<link>http://www.d20source.com/2010/12/links-roundup-13th-december-2010</link>
		<comments>http://www.d20source.com/2010/12/links-roundup-13th-december-2010#comments</comments>
		<pubDate>Mon, 13 Dec 2010 12:40:57 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>
		<category><![CDATA[links-roundup]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2194</guid>
		<description><![CDATA[The Things We Do For Love, via Penny Arcade. Webcomic on DM burnout. Semiprecious Stones, base 50gp value, via Jeff&#8217;s Gameblog. Actual photographs of gems from the D&#038;D treasure list. See also last week&#8217;s Links Roundup for the 10gp base value gem list. The Largest RPG Download Store introduces POD, via Stargazer&#8217;s World. In short, [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.penny-arcade.com/comic/2010/12/13/">The Things We Do For Love</a>, via <a href="http://www.penny-arcade.com/">Penny Arcade</a>. Webcomic on DM burnout.</p>
<p><a href="http://jrients.blogspot.com/2010/12/semiprecious-stones-base-50gp-value.html">Semiprecious Stones, base 50gp value</a>, via <a href="http://jrients.blogspot.com/">Jeff&#8217;s Gameblog</a>. Actual photographs of gems from the D&#038;D treasure list. See also last week&#8217;s Links Roundup for the <a href="http://jrients.blogspot.com/2010/12/ornamental-stones-base-10gp-value.html">10gp base value gem list</a>.</p>
<p><a href="http://www.stargazersworld.com/2010/12/13/the-largest-rpg-download-store-introduces-pod/">The Largest RPG Download Store introduces POD</a>, via <a href="http://www.stargazersworld.com/">Stargazer&#8217;s World</a>. In short, Drive Thru RPG is doing print on demand now.</p>
<p><a href="http://kayin.pyoko.org/?p=936">The Executive Barrier</a>, via <a href="http://kayin.pyoko.org/">Kayinworks</a>. The designer of I Wanna Be The Guy discusses reward, skill and difficulty in game design.</p>
<p><a href="http://www.koboldquarterly.com/k/front-page7831.php">89 Colorful Kennings</a>, via <a href="http://www.koboldquarterly.com/">Kobold Quarterly</a>. Metaphors from Viking myth. I can&#8217;t think of a way to integrate this into a D&#038;D game but it&#8217;s interesting nonetheless.</p>
<p><a href="http://slyflourish.com/understanding-the-economy-of-actions/">Understanding the Economy of Actions</a>, via <a href="http://slyflourish.com/">Sly Flourish</a>. Fourth edition mechanics.</p>
<p><a href="http://slyflourish.com/five-reasons-to-love-gamma-world/">Five Reasons to Love Gamma World</a>, via <a href="http://slyflourish.com/">Sly Flourish</a>.</p>
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		<title>Longsword vs Rapier</title>
		<link>http://www.d20source.com/2010/11/longsword-vs-rapier</link>
		<comments>http://www.d20source.com/2010/11/longsword-vs-rapier#comments</comments>
		<pubDate>Tue, 30 Nov 2010 12:00:27 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2176</guid>
		<description><![CDATA[Even though D&#038;D treats the longsword and rapier as similar weapons, they behave quite differently in practice. What would happen if a longsword wielder faced off against a fighter with a rapier? Would the longsword be out-manoevered by the rapier? Or would the rapier wielder be at a disadvantage, unable to effectively parry the heavier [...]]]></description>
			<content:encoded><![CDATA[<p>Even though D&#038;D treats the longsword and rapier as similar weapons, they behave quite differently in practice. What would happen if a longsword wielder faced off against a fighter with a rapier? Would the longsword be out-manoevered by the rapier? Or would the rapier wielder be at a disadvantage, unable to effectively parry the heavier longsword?</p>
<p>There&#8217;s only one way to know for sure.</p>
<p><object width="560" height="340"><param name="movie" value="http://www.youtube.com/v/phyPMOYXOCM?fs=1&amp;hl=en_GB&amp;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/phyPMOYXOCM?fs=1&amp;hl=en_GB&amp;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="560" height="340"></embed></object></p>
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		<slash:comments>21</slash:comments>
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		<title>Links Roundup: 29th November 2010</title>
		<link>http://www.d20source.com/2010/11/links-roundup-29th-november-2010</link>
		<comments>http://www.d20source.com/2010/11/links-roundup-29th-november-2010#comments</comments>
		<pubDate>Mon, 29 Nov 2010 14:17:28 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>
		<category><![CDATA[links-roundup]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2172</guid>
		<description><![CDATA[Two Holiday Sales, via Greyhawk Grognard. Goodman Games has 33% off all PDFs until Tuesday, and Chaosium has 25% off until early Tuesday. On the topic of â€œFunâ€, via Kayinworks. The creator of fiendishly difficult platformer I Wanna Be The Guy, on the difference between something being &#8220;good&#8221; and something being &#8220;fun&#8221;. The problem with [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://greyhawkgrognard.blogspot.com/2010/11/two-holiday-sales.html">Two Holiday Sales</a>, via <a href="http://greyhawkgrognard.blogspot.com/">Greyhawk Grognard</a>. Goodman Games has 33% off all PDFs until Tuesday, and Chaosium has 25% off until early Tuesday.</p>
<p><a href="http://kayin.pyoko.org/?p=916">On the topic of â€œFunâ€</a>, via <a href="http://kayin.pyoko.org/">Kayinworks</a>. The creator of fiendishly difficult platformer <cite>I Wanna Be The Guy</cite>, on the difference between something being &#8220;good&#8221; and something being &#8220;fun&#8221;.</p>
<p><a href="http://greywulf.net/2010/11/the-problem-with-risus/">The problem with Risus</a>, via <a href="http://greywulf.net/">Greywulf&#8217;s Lair</a>. The rules-light Risus RPG.</p>
<p><a href="http://grognardia.blogspot.com/2010/11/thank-you-ryan-dancey.html">Thank You, Ryan Dancey</a>, via <a href="http://grognardia.blogspot.com/">Grognardia</a>. A forum post by Ryan Dancey on the OGL in 2010.</p>
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		<title>Links Roundup: 23rd November 2010</title>
		<link>http://www.d20source.com/2010/11/links-roundup-23rd-november-2010</link>
		<comments>http://www.d20source.com/2010/11/links-roundup-23rd-november-2010#comments</comments>
		<pubDate>Tue, 23 Nov 2010 12:00:16 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>
		<category><![CDATA[links-roundup]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2161</guid>
		<description><![CDATA[Twenty Ways to Improve Your Game, via Robert J. Schwalb. Robert recommends reducing the hit points on all monsters in D&#038;D 4E, and give how prolific a writer he&#8217;s been for 4E, I agree with him. Surprisingly, he recommmends against the use of item wish lists: Magic items have become a character-building tool. Players regard [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.robertjschwalb.com/2010/11/twenty-ways-to-improve-your-game/">Twenty Ways to Improve Your Game</a>, via <a href="http://www.robertjschwalb.com/">Robert J. Schwalb</a>. Robert recommends reducing the hit points on all monsters in D&#038;D 4E, and give how prolific a writer he&#8217;s been for 4E, I agree with him. Surprisingly, he recommmends against the use of <a href="http://www.d20source.com/2010/09/want-happy-players-ask-for-a-wish-list">item wish lists</a>:</p>
<blockquote><p>Magic items have become a character-building tool. Players regard their magic weapon as integral to their character design. This is a problem since it adds yet another exploitative element that can create difficulties at the table. Magic items should be strange, wondrous, and exciting [...] If a player wants that +5 holy avenger, create ways to gain the item, environments the player must explore and quests the player must complete to secure the item.</p></blockquote>
<p>This is close to the attitude taken in my 2007 article, <a href="http://www.d20source.com/2007/03/realistic-magic-item-shopping">Realistic Magic Item Shopping</a>, so I like the sound of it. In 3E terms you can have your players roll a Gather Information check to discover the locations of items they want; I forget the 4E equivalent to this skill check off-hand.</p>
<p><a href="http://www.rpgblog2.com/2010/11/are-there-too-many-retro-clones.html">Are There Too Many Retro-Clones?</a>, via <a href="http://www.rpgblog2.com/">RPG Blog II</a>.</p>
<p><a href="http://newbiedm.com/2010/11/16/newbiedm-reviews-essentials-monster-vault-dms-kit-and-the-city-dungeon-tiles/">NewbieDM Reviews: Essentials Monster Vault, DMâ€™s Kit, and The City Dungeon Tiles</a>.</p>
<p><a href="http://www.robertjschwalb.com/2010/11/stealing-the-idols-eye/">Stealing the Idolâ€™s Eye</a>, via <a href="http://www.robertjschwalb.com/">Robert J. Schwalb</a>. How to make D&#038;D 4th edition feel more like AD&#038;D 1st edition. Interesting suggestions include using the AD&#038;D equipment list, granting XP for treasure found, training to level up, strict light-source rules, and rewarding unconventional solutions.</p>
<p><a href="http://grognardia.blogspot.com/2010/11/in-praise-of-d-iii.html">In Praise of D&#038;D III</a>, via <a href="http://grognardia.blogspot.com/">Grognardia</a>. James explains very neatly the atmosphere that inspired the old-school revival and anti-WotC sentiment:</p>
<blockquote><p>The advent of v.3.5 &#8212; even its self-designation is awful &#8212; presaged a shift in tone, content, and business plan that slowly lost me.</p></blockquote>
<p><a href="http://squarefireballs.blogspot.com/2010/11/ddi-virtual-table-goes-beta.html">DDI Virtual Table goes Beta!</a>, via <a href="http://squarefireballs.blogspot.com/">Square Fireballs</a>. A 2D version of WotC&#8217;s gametable is in production, but can we trust it after a disastrous month in which D&#038;D Insider released an unusably buggy new Character Builder and an unfinished Assassin class? What features will it have over Maptools or <a href="http://www.d20source.com/2008/10/play-dungeons-dragons-online-with-gametable">OSU-GT Gametable</a>?</p>
<p><a href="http://trollsmyth.blogspot.com/2010/11/truly-end-times-are-upon-us.html">Truly, the End Times are Upon Us&#8230;</a>, via <a href="http://trollsmyth.blogspot.com/">Trollsmyth</a>. Another opinion on the DDI Gametable.</p>
<p><a href="http://critical-hits.com/2010/11/19/review-essentials-dd-heroes-books/">Review: Essentials D&#038;D â€œHeroesâ€ Books</a>, via <a href="http://critical-hits.com/">Critical Hits</a>.</p>
<p><a href="http://newbiedm.com/2010/11/22/win-a-copy-of-dungeon-tiles-master-set-the-city/">Win a copy of Dungeon Tiles Master Set: The City</a>, via <a href="http://newbiedm.com/">Newbie DM</a>.</p>
<p><a href="http://www.campaignmastery.com/blog/40-great-name-resources-lists-and-generators/">40 Great Name Resources, Lists and Generators</a>, via <a href="http://www.campaignmastery.com/blog">Campaign Mastery</a>.</p>
<p><a href="http://www.shamusyoung.com/twentysidedtale/?p=9986">Postcards from Minecraft, Part 5</a>, via <a href="http://www.shamusyoung.com/twentysidedtale">Twenty Sided</a>. You&#8217;ll appreciate this if you enjoy Minecraft, but check out that giant d20 construction. Anyone remember the Bone Ooze?</p>
<p><a href="http://mouseferatu.com/index.php/blog/save-ends/">Save Ends</a>, via <a href="http://mouseferatu.com/">Mousferatu</a>. D&#038;D novelist Ari Marmell offers a solution to the mess of D&#038;D 4th edition ongoing effect status.</p>
<p>D&#038;D 4E campaign management software <a href="http://twitter.com/Masterplan_4E/status/6845426061803520">Masterplan</a> announces version 9.9.</p>
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		<title>Links Roundup: 14th November 2010</title>
		<link>http://www.d20source.com/2010/11/links-roundup-14th-november-2010</link>
		<comments>http://www.d20source.com/2010/11/links-roundup-14th-november-2010#comments</comments>
		<pubDate>Sun, 14 Nov 2010 23:09:48 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>
		<category><![CDATA[links-roundup]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2148</guid>
		<description><![CDATA[Look what I found on the Internet. 4e D&#038;D Plays Like a Video Game, and Thatâ€™s Awesome, via The Dread Gazebo. The Powers That Be, via Newbie DM. The presentation of powers as fluff in D&#038;D 4E, and how they can be handled well. Historical Steel: The Haft of It, via Kobold Quarterly. Polearms though [...]]]></description>
			<content:encoded><![CDATA[<p>Look what I found on the Internet.</p>
<p><a href="http://dreadgazebo.net/4e-plays-like-a-video-game/">4e D&#038;D Plays Like a Video Game, and Thatâ€™s Awesome</a>, via <a href="http://dreadgazebo.net/">The Dread Gazebo</a>.</p>
<p><a href="http://newbiedm.com/2010/11/10/the-powers-that-be/">The Powers That Be</a>, via <a href="http://newbiedm.com/">Newbie DM</a>. The presentation of powers as fluff in D&#038;D 4E, and how they can be handled well.</p>
<p><a href="http://www.koboldquarterly.com/k/front-page7430.php">Historical Steel: The Haft of It</a>, via <a href="http://www.koboldquarterly.com/">Kobold Quarterly</a>. Polearms though history. The difficulty of refining steel before the 19th Century meant that swords were usually too expensive.</p>
<p><a href="http://blog.retroroleplaying.com/2010/11/coming-soon-microlite75-version-09.html">Coming Soon: Microlite75 Version 0.9</a>, via <a href="http://blog.retroroleplaying.com/">RetroRoleplaying</a>. There&#8217;s a new version of the extra-lightweight Microlite75 ruleset based on oldschool D&#038;D.</p>
<p><a href="http://theredboxblog.com/2010/11/12/5-reasons-why-i-love-war-campaigns/">5 Reasons Why I Love War Campaigns</a>, via <a href="http://theredboxblog.com/">The Red Box Blog</a>.</p>
<p><a href="http://paranoiarpg.blogspot.com/2010/11/jparanoia-software-to-go-open-source.html">JParanoia software to go open-source</a>, via <a href="http://paranoiarpg.blogspot.com/">Paranoia</a>. This is about the software for playing the comedic Paranoia tabletop RPG online.</p>
<p><a href="http://critical-hits.com/2010/11/08/dd-essentials-and-the-4-5-edition-issue/">D&#038;D Essentials and the 4.5 Edition Issue</a>, via <a href="http://critical-hits.com/">Critical Hits</a>. Is there going to be a &#8220;4.5E&#8221;? Has it happened already?</p>
<p><a href="http://www.stargazersworld.com/2010/11/11/evolve-or-dieâ€¦-or-a-diatribe-on-my-feelings-about-new-editions/">Evolve or dieâ€¦ or, A diatribe on my feelings about new editions!</a>, via <a href="http://www.stargazersworld.com/">Stargazer&#8217;s World</a>.</p>
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		<title>Links Roundup: 10th November 2010</title>
		<link>http://www.d20source.com/2010/11/links-roundup-10th-november-2010</link>
		<comments>http://www.d20source.com/2010/11/links-roundup-10th-november-2010#comments</comments>
		<pubDate>Wed, 10 Nov 2010 12:00:05 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>
		<category><![CDATA[links-roundup]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2130</guid>
		<description><![CDATA[Happy Halloween!, via Grognardia. Why stop with the Anti-Paladin, via Greywulf&#8217;s Lair. Interesting antithetical character class concepts. Dungeon Crawl Classics RPG, via Grognardia. Announcement of Goodman Games&#8217; upcoming oldschool RPG. 6d6 Shootouts â€“ Free Download, via 6d6 Fireball. Ask the Kobold: Taking the Initiative, via Kobold Quarterly. Skip Williams gives some interesting insight into the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://grognardia.blogspot.com/2010/10/happy-halloween.html">Happy Halloween!</a>, via <a href="http://grognardia.blogspot.com/">Grognardia</a>.</p>
<p><a href="http://greywulf.net/2010/11/why-stop-with-the-anti-paladin/">Why stop with the Anti-Paladin</a>, via <a href="http://greywulf.net/">Greywulf&#8217;s Lair</a>. Interesting antithetical character class concepts.</p>
<p><a href="http://grognardia.blogspot.com/2010/11/dungeon-crawl-classics-rpg.html">Dungeon Crawl Classics RPG</a>, via <a href="http://grognardia.blogspot.com/">Grognardia</a>. Announcement of Goodman Games&#8217; upcoming oldschool RPG.</p>
<p><a href="http://6d6fireball.com/rpg/6d6-shootouts-free-download/">6d6 Shootouts â€“ Free Download</a>, via <a href="http://6d6fireball.com/">6d6 Fireball</a>.</p>
<p><a href="http://www.koboldquarterly.com/k/front-page7281.php">Ask the Kobold: Taking the Initiative</a>, via <a href="http://www.koboldquarterly.com/">Kobold Quarterly</a>. Skip Williams gives some interesting insight into the development of D&#038;D 3E&#8217;s initiative system.</p>
<p><a href="http://squarefireballs.blogspot.com/2010/10/essentials-ranger-preview-redeeming.html">Essentials ranger preview: Redeeming Twin Strike</a>, via <a href="http://squarefireballs.blogspot.com/">Square Fireballs</a>.</p>
<p><a href="http://squarefireballs.blogspot.com/2010/10/analyzing-essentials-assassin.html">Analyzing the Essentials Assassin</a>, ia <a href="http://squarefireballs.blogspot.com/">Square Fireballs</a>.</p>
<p><a href="http://trollsmyth.blogspot.com/2010/10/d-gorgon-found.html">D&#038;D&#8217;s Gorgon Found!</a>, via <a href="http://trollsmyth.blogspot.com/">Trollsmyth</a>.</p>
<p><a href="http://greyhawkgrognard.blogspot.com/2010/10/new-city-of-greyhawk-maps.html">New City of Greyhawk Maps</a>, via <a href="http://greyhawkgrognard.blogspot.com/">Greyhawk Grognard</a>.</p>
<p><a href="http://blogofholding.com/?p=1874">More Gamma World? YES</a>, via <a href="http://blogofholding.com/">Blog of Holding</a>. Some thoughts on the new wacky post-apocalyptic Omega World RPG.</p>
<p><a href="http://critical-hits.com/2010/10/20/the-architect-dm-give-it-some-structure/">The Architect DM: Give It Some Structure</a>, via <a href="http://critical-hits.com/</a>Critical Hits</a>. Realistic architecture in D&#038;D.</p>
<p><a href="http://www.koboldquarterly.com/k/front-page7203.php">Real Steel: The Katana</a>, <a href="http://www.koboldquarterly.com/">Kobold Quarterly</a>. A swordsmith describes the creation of the real-world katana.</p>
<p><a href="http://www.neogrognard.com/article/283/ritual">Ritual</a>, via <a href="http://www.neogrognard.com/">NeoGrognard</a>. Some excellent insights into the development of D&#038;D 4th edition by Stephen Radney-MacFarland, former WotC writer:</p>
<blockquote><p>There was this idea that if you could make D&#038;D speak less jargoned, that new people would have an easier time learning it. [...] Iâ€™m willing to bet that some kid who grew up reading Harry Potter novels and playing console RPGs doesnâ€™t need to be glad-handed with less jargon, they need to be inspired. They need to find a new world to explore. They know the jargon game. Some of them love the jargon game.</p></blockquote>
<p>Thanks to the blogs and articles linked for their work over the past three weeks.</p>
]]></content:encoded>
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		<title>Links Roundup: 9th November 2010</title>
		<link>http://www.d20source.com/2010/11/links-roundup-9th-november-2010</link>
		<comments>http://www.d20source.com/2010/11/links-roundup-9th-november-2010#comments</comments>
		<pubDate>Tue, 09 Nov 2010 12:00:32 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>
		<category><![CDATA[links-roundup]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2129</guid>
		<description><![CDATA[Real Steel: The Danish Axe, via Kobold Quarterly. Professional bladesmith Todd Gdula describes the real world viking weapon that became D&#038;D&#8217;s greataxe. Essentials Paladin: Defenderâ€™s aura, shift prevention, less choices., via Square Fireballs. Analysis of 4E&#8217;s new Essentials Paladin. Twenty Ways to Improve Your Game, via Robert J. Schwalb. Restructuring Skill Challenges, via Gamecrafters&#8217; Guild. [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.koboldquarterly.com/k/front-page7360.php">Real Steel: The Danish Axe</a>, via <a href="http://www.koboldquarterly.com/">Kobold Quarterly</a>. Professional bladesmith Todd Gdula describes the real world viking weapon that became D&#038;D&#8217;s greataxe.</p>
<p><a href="http://squarefireballs.blogspot.com/2010/11/essentials-paladin-defenders-aura-shift.html">Essentials Paladin: Defenderâ€™s aura, shift prevention, less choices.</a>, via <a href="http://squarefireballs.blogspot.com/">Square Fireballs</a>. Analysis of 4E&#8217;s new Essentials Paladin.</p>
<p><a href="http://www.robertjschwalb.com/2010/11/twenty-ways-to-improve-your-game/">Twenty Ways to Improve Your Game</a>, via <a href="http://www.robertjschwalb.com/">Robert J. Schwalb</a>.</p>
<p><a href="http://www.gamecrafters.net/archives/1082">Restructuring Skill Challenges</a>, via <a href="http://www.gamecrafters.net/">Gamecrafters&#8217; Guild</a>. On 4E skill challenges.</p>
<p><a href="http://www.gamecrafters.net/archives/1088">A Monster a Day . . .</a>, via <a href="http://www.gamecrafters.net/">Gamecrafters&#8217; Guild</a>. Announcement of a new 4E monster statblock every day for the month of November.</p>
<p><a href="http://greywulf.net/2010/11/greywulfs-guide-to-4e-character-generation-by-hand/">Greywulfâ€™s Guide to 4e Character Generation by Hand</a>, via <a href="http://greywulf.net/">Greywulf&#8217;s Lair</a>. Very useful if you&#8217;ve relied on the Character Builder so far but aren&#8217;t renewing your subscription, can&#8217;t use the online tool at your gaming table, or miss the old fashioned way of doing things.</p>
<p><a href="http://www.campaignmastery.com/blog/neurons-and-lobes-psionics-2/">Neurons &#038; Lobes: Examining Psionics, Part 2 of 5</a>, via <a href="http://www.campaignmastery.com/blog">Campaign Mastery</a>. A huge work of pseudoscience on the way psionics works.</p>
<p><a href="http://www.campaignmastery.com/blog/interviewing-potential-players/">Interviewing Potential Players</a>, via <a href="http://www.campaignmastery.com/blog">Campaign Mastery</a>. What can you do if you&#8217;re hesitant to add a new player to an established group, but need to fill an empty chair? See also <a href="http://www.campaignmastery.com/blog/this-survey-for-new-players-ensures-a-good-fit/">This Survey For New Players Ensures A Good Fit</a>.</p>
<p><a href="http://www.campaignmastery.com/blog/plot-flowchart-example/">Plot flowchart example</a>, via <a href="http://www.campaignmastery.com/blog">Campaign Mastery</a>.</p>
<p><a href="http://www.campaignmastery.com/blog/25-cleric-character-hooks/">25 Cleric Character Hooks</a>, via <a href="http://www.campaignmastery.com/blog">Campaign Mastery</a>.</p>
<p><a href="http://www.campaignmastery.com/blog/new-generator-roleplaying-a-black-dragon/">New Generator: Roleplaying A Black Dragon</a>, via <a href="http://www.campaignmastery.com/blog">Campaign Mastery</a> (again).</p>
<p><a href="http://squarefireballs.blogspot.com/2010/10/better-formula-for-minion-damage.html">A better formula for minion damage.</a>, via <a href="http://squarefireballs.blogspot.com/">Square Fireballs</a>.</p>
<p>Thanks to the blogs linked for their efforts.</p>
]]></content:encoded>
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		<title>Links Roundup: 8th November 2010</title>
		<link>http://www.d20source.com/2010/11/links-roundup-8th-november-2010</link>
		<comments>http://www.d20source.com/2010/11/links-roundup-8th-november-2010#comments</comments>
		<pubDate>Mon, 08 Nov 2010 12:00:51 +0000</pubDate>
		<dc:creator>Jonathan Drain</dc:creator>
				<category><![CDATA[News, Reviews & Culture]]></category>
		<category><![CDATA[links-roundup]]></category>

		<guid isPermaLink="false">http://www.d20source.com/?p=2125</guid>
		<description><![CDATA[I&#8217;ve been hoarding links for the past three weeks, expecting only a few top-notch articles. I was pleasantly surprised to discover I&#8217;d accumulated thirty-five links worth sharing. I&#8217;m going to post the rest over the next three days. Return of the Immortals, via Stargazer&#8217;s World. Rambling on the old D&#038;D Immortals set that puts the [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been hoarding links for the past three weeks, expecting only a few top-notch articles. I was pleasantly surprised to discover I&#8217;d accumulated thirty-five links worth sharing. I&#8217;m going to post the rest over the next three days. </p>
<p><a href="http://www.stargazersworld.com/2010/10/13/return-of-the-immortals/">Return of the Immortals</a>, via <a href="http://www.stargazersworld.com/">Stargazer&#8217;s World</a>. Rambling on the old D&#038;D Immortals set that puts the I in BECMI.</p>
<p><a href="http://www.stargazersworld.com/2010/11/03/my-rant-on-wotcs-new-character-builder/">My rant on WotCâ€™s new Character Builder</a>, via <a href="http://www.stargazersworld.com/">Stargazer&#8217;s World</a>. A summary of common concerns on the new web-only 4E character builder. The new version will require an internet connection, makes account sharing harder, and can&#8217;t be used without an active subscription.</p>
<p><a href="http://www.stargazersworld.com/2010/11/03/the-end-of-the-forge/">The End of The Forge</a>, via <a href="http://www.stargazersworld.com/">Stargazer&#8217;s World</a>. Indie RPG forum The Forge is set to close.</p>
<p><a href="http://morethandice.com/?p=1144">Why I Donâ€™t Want Anime In My D&#038;D</a>, via <a href="http://morethandice.com/">More Than Dice</a>. Gestalt Gamer notes the influence of the hyper-exaggerated elements of Japanese animation on tabletop RPGs.</p>
<p><a href="http://shirosrpg.blogspot.com/2010/11/rpg-alternate-histories.html">RPG Alternate Histories</a>, via <a href="http://shirosrpg.blogspot.com/">The RPG Corner</a>. What would RPGs look like if Gary Gygax hadn&#8217;t created Dungeons &#038; Dragons in the 1970s?</p>
<p><a href="http://www.escapistmagazine.com/videos/view/the-escapist-presents/2422-Dungeons-Dragons-Opening-the-Monster-Vault">Dungeons &#038; Dragons: Opening the Monster Vault</a>, via <a href="http://www.escapistmagazine.com/">The Escapist</a>. A short video review of Monster Vault for D&#038;D 4E. The set includes an adventure module, a monster manual complete with <em>actual fluff</em>, and ten sheets of paper pogs for miniatures.</p>
<p><a href="http://thekyngdoms.com/keith/?p=802">POGS Or Minis?</a>, via <a href="http://thekyngdoms.com/keith/">The Kyngdoms</a>. With a new cardboard pog product out and the cancellation of a miniatures line, what is the future of D&#038;D miniatures?</p>
<p><a href="http://artofmanliness.com/2010/11/04/taking-aim-a-primer-on-traditional-archery/">Taking Aim: A Primer on Traditional Archery</a>, via <a href="http://artofmanliness.com/">The Art of Manliness</a>. Background information on real-world archery.</p>
<p><a href="http://grognardia.blogspot.com/2010/11/transitional-technologies-and-rpgs.html">Transitional Technologies and RPGs</a>, via <a href="http://grognardia.blogspot.com/">Grognardia</a>. A long-winded tale of how tabletop RPGs have lost ground against video games, but they&#8217;re still good.</p>
<p><a href="http://squarefireballs.blogspot.com/2010/11/character-builder-goes-online.html">Character Builder goes online!</a>, via <a href="http://squarefireballs.blogspot.com/">Square Fireballs</a>. An extended analysis.</p>
<p><a href="http://www.d20source.com/2010/11/is-dnd-esssentials-worth-it">Is D&#038;D Esssentials Worth It?</a>, via <a href="http://www.d20source.com/">D20 Source</a>. I&#8217;ll put this here and see if anyone notices I&#8217;m linking my own blog.</p>
<p><a href="http://www.robertjschwalb.com/2010/11/ask-dr-evil-better-late-than-never/">Ask Dr. Evil: Better late than never?</a>, via <a href="http://www.robertjschwalb.com/">Robert J. Schwalb</a>. Encounter building advice for D&#038;D 4E.</p>
<p>If you can&#8217;t wait until tomorrow, <a href="http://www.d20source.com/2010/10/weekend-links-roundup-17th-october-2010">October&#8217;s links</a> collect fifteen good articles.</p>
<p>If you&#8217;re the author of one of these articles, thank you for your contribution to the RPG blogging scene!</p>
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