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	<title>Comments on: World Building 101 &#8211; Rated M for Mature Content</title>
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		<title>By: Fatman</title>
		<link>http://www.d20source.com/2010/07/world-building-101-rated-m-for-mature-content/comment-page-1#comment-101441</link>
		<dc:creator>Fatman</dc:creator>
		<pubDate>Thu, 18 Nov 2010 14:49:57 +0000</pubDate>
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		<description>I have always included plenty of gore in my campaigns. D&amp;D especially lends itself well to gory descriptions of hacked-off limbs, blood spurting from severed arteries, bloody arrows through the eye socket, burning flesh from a fireball, etc., etc. I tend to tone it down in more contemporary settings with firearms and laser weaponry, else it gets too repetitive.

I did have a player drop out of a Spycraft game that I GC&#039;ed several years ago due to a brutal depiction of a beheading. And this was a guy who had gladly participated in in-game obscenities prior to that. So you&#039;re correct, one can never be too careful.

Violence does seem to be more acceptable than sexual content, never tried introducing graphic descriptions of sex acts as I&#039;m pretty sure the group won&#039;t appreciate it. And it&#039;d be awkward.</description>
		<content:encoded><![CDATA[<p>I have always included plenty of gore in my campaigns. D&amp;D especially lends itself well to gory descriptions of hacked-off limbs, blood spurting from severed arteries, bloody arrows through the eye socket, burning flesh from a fireball, etc., etc. I tend to tone it down in more contemporary settings with firearms and laser weaponry, else it gets too repetitive.</p>
<p>I did have a player drop out of a Spycraft game that I GC&#8217;ed several years ago due to a brutal depiction of a beheading. And this was a guy who had gladly participated in in-game obscenities prior to that. So you&#8217;re correct, one can never be too careful.</p>
<p>Violence does seem to be more acceptable than sexual content, never tried introducing graphic descriptions of sex acts as I&#8217;m pretty sure the group won&#8217;t appreciate it. And it&#8217;d be awkward.</p>
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