<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: &#8220;Inns&#8221; and Outs</title>
	<atom:link href="http://www.d20source.com/2009/08/inns-and-outs/feed" rel="self" type="application/rss+xml" />
	<link>http://www.d20source.com/2009/08/inns-and-outs</link>
	<description>A blog for all fans of Dungeons &#38; Dragons.</description>
	<lastBuildDate>Sun, 05 Feb 2012 20:00:33 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Ravenous Role Playing &#187; Blog Archive &#187; Friday Five: 2010-06-18</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-92424</link>
		<dc:creator>Ravenous Role Playing &#187; Blog Archive &#187; Friday Five: 2010-06-18</dc:creator>
		<pubDate>Sat, 19 Jun 2010 05:52:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-92424</guid>
		<description>[...] â€œInnsâ€ and Outs Ahh&#8230; The inns of a town seem to be the refuge of all adventuring parties. Since they spend so much time in them, liven them up and make them a place worth remembering. You need more than just a slick name and a menu to set the atmosphere, though.   // [...]</description>
		<content:encoded><![CDATA[<p>[...] â€œInnsâ€ and Outs Ahh&#8230; The inns of a town seem to be the refuge of all adventuring parties. Since they spend so much time in them, liven them up and make them a place worth remembering. You need more than just a slick name and a menu to set the atmosphere, though.   // [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: David Devine</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-92420</link>
		<dc:creator>David Devine</dc:creator>
		<pubDate>Sat, 19 Jun 2010 04:38:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-92420</guid>
		<description>I think my favourite Inn was the &quot;Comeback Inn&quot; from the Blackmoor setting ... I remember us being stuck in there, being terrified that we couldn&#039;t leave, didn&#039;t want to explore the gate in the basement ... my DM at the time made the place a centre of our action, not just as a tool for us to get from our original world to the Blackmoor setting ... in fact he tied the whole &#039;timeless&#039; aspect of it, as a central tenant in the game, where it became the anchor for past, present, and future events.</description>
		<content:encoded><![CDATA[<p>I think my favourite Inn was the &#8220;Comeback Inn&#8221; from the Blackmoor setting &#8230; I remember us being stuck in there, being terrified that we couldn&#8217;t leave, didn&#8217;t want to explore the gate in the basement &#8230; my DM at the time made the place a centre of our action, not just as a tool for us to get from our original world to the Blackmoor setting &#8230; in fact he tied the whole &#8216;timeless&#8217; aspect of it, as a central tenant in the game, where it became the anchor for past, present, and future events.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: World Building 101: Inns and Outs &#171; Jonathan Drain&#8217;s D20 Source: Dungeons &#38; Dragons Blog</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-92324</link>
		<dc:creator>World Building 101: Inns and Outs &#171; Jonathan Drain&#8217;s D20 Source: Dungeons &#38; Dragons Blog</dc:creator>
		<pubDate>Thu, 17 Jun 2010 07:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-92324</guid>
		<description>[...] Continue reading this article &#187;     GA_googleFillSlot(&quot;d20_main_skyscrapers_160x600&quot;);   Advertise on d20 Source [...]</description>
		<content:encoded><![CDATA[<p>[...] Continue reading this article &raquo;     GA_googleFillSlot(&quot;d20_main_skyscrapers_160x600&quot;);   Advertise on d20 Source [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Triptych</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-73584</link>
		<dc:creator>Triptych</dc:creator>
		<pubDate>Mon, 24 Aug 2009 04:24:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-73584</guid>
		<description>That teleportation bar is an awesome idea. I think it will suit the paragon tier in my campaign very nicely.

I&#039;m thinking of ways to my make the inn&#039;s my characters visit stand out from each other and one idea I came up with was the food and drink available.

When you travel in the real world theres lots of regional dishes and drinks that really help you remember a place. Even describing them helps add some &quot;flavor&quot; (ugh pun!) to the inn.</description>
		<content:encoded><![CDATA[<p>That teleportation bar is an awesome idea. I think it will suit the paragon tier in my campaign very nicely.</p>
<p>I&#8217;m thinking of ways to my make the inn&#8217;s my characters visit stand out from each other and one idea I came up with was the food and drink available.</p>
<p>When you travel in the real world theres lots of regional dishes and drinks that really help you remember a place. Even describing them helps add some &#8220;flavor&#8221; (ugh pun!) to the inn.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Noumenon</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-73431</link>
		<dc:creator>Noumenon</dc:creator>
		<pubDate>Thu, 20 Aug 2009 23:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-73431</guid>
		<description>That teleport-only inn is a great way to make your players&#039; teleport skill sexy and to use up one of their teleports/day!</description>
		<content:encoded><![CDATA[<p>That teleport-only inn is a great way to make your players&#8217; teleport skill sexy and to use up one of their teleports/day!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tavernas</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-73378</link>
		<dc:creator>Tavernas</dc:creator>
		<pubDate>Wed, 19 Aug 2009 17:50:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-73378</guid>
		<description>[...] Artigo publicado no D20 Source sob o tÃ­tulo original &#8220;Inns&#8221; and Outs. [...]</description>
		<content:encoded><![CDATA[<p>[...] Artigo publicado no D20 Source sob o tÃ­tulo original &#8220;Inns&#8221; and Outs. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jonathan Drain</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-73377</link>
		<dc:creator>Jonathan Drain</dc:creator>
		<pubDate>Wed, 19 Aug 2009 17:45:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-73377</guid>
		<description>One of the coolest inns I heard of was deep underground in a very secret location. The only way to get there is by teleporting, thus limiting membership to high-level characters who had been there before, and their guests.

Another was an inn in an epic demiplane city. It had a portal to the Demiplane of Beer.

Eberron has an inn frequented entirely by warforged. It&#039;s handy as they don&#039;t drink.</description>
		<content:encoded><![CDATA[<p>One of the coolest inns I heard of was deep underground in a very secret location. The only way to get there is by teleporting, thus limiting membership to high-level characters who had been there before, and their guests.</p>
<p>Another was an inn in an epic demiplane city. It had a portal to the Demiplane of Beer.</p>
<p>Eberron has an inn frequented entirely by warforged. It&#8217;s handy as they don&#8217;t drink.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bruce Russell</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-73368</link>
		<dc:creator>Bruce Russell</dc:creator>
		<pubDate>Wed, 19 Aug 2009 13:21:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-73368</guid>
		<description>I participated in a TSR-run adventure in the late 80&#039;s at the International Superman Exposition in Cleveland, OH, which focused ona an adventure at the aptly named &quot;Withered Wizard Inn.&quot;  Standard D&amp;D inn, but with a lich in the closet.  Since then, I&#039;ve used multiple version of the Withered Wizard Inn for my own campaigns, at one point establishing the place as a trans-dimensional nexus with shifting characteristics.</description>
		<content:encoded><![CDATA[<p>I participated in a TSR-run adventure in the late 80&#8242;s at the International Superman Exposition in Cleveland, OH, which focused ona an adventure at the aptly named &#8220;Withered Wizard Inn.&#8221;  Standard D&amp;D inn, but with a lich in the closet.  Since then, I&#8217;ve used multiple version of the Withered Wizard Inn for my own campaigns, at one point establishing the place as a trans-dimensional nexus with shifting characteristics.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tetsubo</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-73365</link>
		<dc:creator>Tetsubo</dc:creator>
		<pubDate>Wed, 19 Aug 2009 12:31:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-73365</guid>
		<description>In every campaign I have ever run, regardless of genre, there has been a Dancing Ferret Inn.</description>
		<content:encoded><![CDATA[<p>In every campaign I have ever run, regardless of genre, there has been a Dancing Ferret Inn.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Sian</title>
		<link>http://www.d20source.com/2009/08/inns-and-outs/comment-page-1#comment-73344</link>
		<dc:creator>Sian</dc:creator>
		<pubDate>Wed, 19 Aug 2009 04:45:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=1130#comment-73344</guid>
		<description>one campaign world I was in, every major town seemed to have a &lt;i&gt;Doomed Adventurer&lt;/i&gt;, a chain of inns, with signage that featured a chromatic dragon of locally appropriate color breathing on a small party of figures. They had consistent prices and layout across all chain locations, and every manager/bartender was a retired Fighter who packed a repeating arbalest behind the counter, just in case anyone thought to cause trouble. Folks rarely did. The Doomed Adventurer chain of inns then started spreading to other worlds...</description>
		<content:encoded><![CDATA[<p>one campaign world I was in, every major town seemed to have a <i>Doomed Adventurer</i>, a chain of inns, with signage that featured a chromatic dragon of locally appropriate color breathing on a small party of figures. They had consistent prices and layout across all chain locations, and every manager/bartender was a retired Fighter who packed a repeating arbalest behind the counter, just in case anyone thought to cause trouble. Folks rarely did. The Doomed Adventurer chain of inns then started spreading to other worlds&#8230;</p>
]]></content:encoded>
	</item>
</channel>
</rss>

