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	<title>Comments on: Five Ways To Speed Up Combat</title>
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	<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat</link>
	<description>A blog for all fans of Dungeons &#38; Dragons.</description>
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		<title>By: Cinco maneiras de acelerar o combate</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-72820</link>
		<dc:creator>Cinco maneiras de acelerar o combate</dc:creator>
		<pubDate>Fri, 07 Aug 2009 11:16:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-72820</guid>
		<description>[...] Artigo publicado no D20 Source sob o tÃ­tulo original Five Ways To Speed Up Combat. [...]</description>
		<content:encoded><![CDATA[<p>[...] Artigo publicado no D20 Source sob o tÃ­tulo original Five Ways To Speed Up Combat. [...]</p>
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		<title>By: Links de Domingo &#124; Rolando 20 - D&#38;D 4Âª ediÃ§Ã£o</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-67774</link>
		<dc:creator>Links de Domingo &#124; Rolando 20 - D&#38;D 4Âª ediÃ§Ã£o</dc:creator>
		<pubDate>Sun, 26 Apr 2009 10:30:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-67774</guid>
		<description>[...] maneiras de agilizar seu combate no d20 [...]</description>
		<content:encoded><![CDATA[<p>[...] maneiras de agilizar seu combate no d20 [...]</p>
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		<title>By: Zom</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-67669</link>
		<dc:creator>Zom</dc:creator>
		<pubDate>Mon, 20 Apr 2009 10:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-67669</guid>
		<description>Whenever my DMs starts to hand out restrictions I expect them to follow the same rule.

As for the Egg timer, would it be unreasonable to time the DM for each creature?</description>
		<content:encoded><![CDATA[<p>Whenever my DMs starts to hand out restrictions I expect them to follow the same rule.</p>
<p>As for the Egg timer, would it be unreasonable to time the DM for each creature?</p>
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		<title>By: Chgowiz</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-67629</link>
		<dc:creator>Chgowiz</dc:creator>
		<pubDate>Fri, 17 Apr 2009 13:54:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-67629</guid>
		<description>From behind the screen, I&#039;ve gotten to using a whiteboard and abbreviations in getting round declarations of intent, so that I can keep it clear in my head of who is doing what. I also find that combat declarations prior to the actions helps to speed things up in and of itself.</description>
		<content:encoded><![CDATA[<p>From behind the screen, I&#8217;ve gotten to using a whiteboard and abbreviations in getting round declarations of intent, so that I can keep it clear in my head of who is doing what. I also find that combat declarations prior to the actions helps to speed things up in and of itself.</p>
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		<title>By: Kiashu</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-67589</link>
		<dc:creator>Kiashu</dc:creator>
		<pubDate>Wed, 15 Apr 2009 04:04:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-67589</guid>
		<description>&quot;However long you spend taking your turn, youâ€™re waiting three or four times as long for the next one. [What you can do is...]&quot;

As well as speeding things up:- You could also play in a group where, rather than merely tolerating one another&#039;s presence as a necessary evil to getting their own game action and impatiently waiting their turn, each player is almost as interested in the other players&#039; characters as they are in their own.</description>
		<content:encoded><![CDATA[<p>&#8220;However long you spend taking your turn, youâ€™re waiting three or four times as long for the next one. [What you can do is...]&#8221;</p>
<p>As well as speeding things up:- You could also play in a group where, rather than merely tolerating one another&#8217;s presence as a necessary evil to getting their own game action and impatiently waiting their turn, each player is almost as interested in the other players&#8217; characters as they are in their own.</p>
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		<title>By: Rook</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-67587</link>
		<dc:creator>Rook</dc:creator>
		<pubDate>Wed, 15 Apr 2009 02:24:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-67587</guid>
		<description>All great ideas. Iâ€™m printing them out now. I also like Frostâ€™s â€œOn Deckâ€ idea. 
As far as the â€œRoll Ahead of Turnâ€, I always seem to have at least one person who â€œmilks the diceâ€ and to help curb that behavior I assign everyone a â€œroll buddyâ€. Someone to watch you roll your dice in advance while its someone elseâ€™s turn. You just have to be careful who you pair up.

BTW, Iâ€™ve tried the egg timer trick and while I agree there needs to be a time limit, I have found that the falling sands often put too much pressure on some players and they freeze-up.  So I just time it on my watch and if they are taking too long Iâ€™ll start humming the theme to Jeopardy.</description>
		<content:encoded><![CDATA[<p>All great ideas. Iâ€™m printing them out now. I also like Frostâ€™s â€œOn Deckâ€ idea.<br />
As far as the â€œRoll Ahead of Turnâ€, I always seem to have at least one person who â€œmilks the diceâ€ and to help curb that behavior I assign everyone a â€œroll buddyâ€. Someone to watch you roll your dice in advance while its someone elseâ€™s turn. You just have to be careful who you pair up.</p>
<p>BTW, Iâ€™ve tried the egg timer trick and while I agree there needs to be a time limit, I have found that the falling sands often put too much pressure on some players and they freeze-up.  So I just time it on my watch and if they are taking too long Iâ€™ll start humming the theme to Jeopardy.</p>
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		<title>By: Frost</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-67581</link>
		<dc:creator>Frost</dc:creator>
		<pubDate>Tue, 14 Apr 2009 18:27:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-67581</guid>
		<description>Another useful technique is for the GM to call out who is &quot;on deck&quot; when he announces who&#039;s turn it is.  For example, &quot;Rob, you&#039;re up; Sam, you&#039;re on deck.&quot;</description>
		<content:encoded><![CDATA[<p>Another useful technique is for the GM to call out who is &#8220;on deck&#8221; when he announces who&#8217;s turn it is.  For example, &#8220;Rob, you&#8217;re up; Sam, you&#8217;re on deck.&#8221;</p>
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		<title>By: jonathan</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-67579</link>
		<dc:creator>jonathan</dc:creator>
		<pubDate>Tue, 14 Apr 2009 16:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-67579</guid>
		<description>OMG... Jonathan you read my.. no.. you read my wife&#039;s mind. I spend some time yesterday digging up articles to help her decide how she might speed up the 4E game she is currently DMing. Instead of saying &quot;do this or that&quot; I thought it would be prudent to send her to the blogs~! (sounds like a form of pirate punishment...) Alas... this post is VERY timely. thanks much!</description>
		<content:encoded><![CDATA[<p>OMG&#8230; Jonathan you read my.. no.. you read my wife&#8217;s mind. I spend some time yesterday digging up articles to help her decide how she might speed up the 4E game she is currently DMing. Instead of saying &#8220;do this or that&#8221; I thought it would be prudent to send her to the blogs~! (sounds like a form of pirate punishment&#8230;) Alas&#8230; this post is VERY timely. thanks much!</p>
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		<title>By: Ameron</title>
		<link>http://www.d20source.com/2009/04/five-ways-to-speed-up-combat/comment-page-1#comment-67578</link>
		<dc:creator>Ameron</dc:creator>
		<pubDate>Tue, 14 Apr 2009 15:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.d20source.com/?p=859#comment-67578</guid>
		<description>I think you&#039;re definitely on the right track with these suggestions. Check out my ideas for &lt;a href=&quot;http://dungeonsmaster.com/2009/02/speeding-up-your-game&quot; rel=&quot;nofollow&quot;&gt;Speeding Up Your Game&lt;/a&gt;. In a couple of cases we&#039;ve adopted the same shortcuts. If they work, why not use them.</description>
		<content:encoded><![CDATA[<p>I think you&#8217;re definitely on the right track with these suggestions. Check out my ideas for <a href="http://dungeonsmaster.com/2009/02/speeding-up-your-game" rel="nofollow">Speeding Up Your Game</a>. In a couple of cases we&#8217;ve adopted the same shortcuts. If they work, why not use them.</p>
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