Alignment in Dungeons & Dragons is a confusing topic at the best of times. Can a thief be Lawful? Should an Evil character be killed if they haven’t done anything yet? What alignment is Batman?
A lot of people have some really weird ideas about what alignment means. I once DMed for a cleric who argued that that it’s not evil to use negative energy (raising undead) if you use an equal amount of positive energy (cure spells, cast on yourself). Another great argument was the paladin who found a way to do any evil act as long as it was in the “common good”, loosely defined as anything that furthers the quest.
Here’s what alignment seems to mean, at least according to my players.
|What I call it||What the player calls it||What it means|
|Playing a paladin||Lawful Good||Plays for XP|
|Model player||Lawful Evil||Plays for XP|
|Unaligned||Chaotic Good||Looks for treasure to get more plusses to things|
|Asshole||Chaotic Neutral||Steals party treasure and acts snooty|
|Get out of my game||Chaotic Evil||As above, but more disruptive|