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	<title>Comments on: What Do You Use For Miniatures?</title>
	<atom:link href="http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/feed" rel="self" type="application/rss+xml" />
	<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures</link>
	<description>A must-read Dungeons &#38; Dragons blog for dungeon masters, D&#38;D players and game designers.</description>
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		<title>By: Jonathan Drain</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-78992</link>
		<dc:creator>Jonathan Drain</dc:creator>
		<pubDate>Tue, 08 Dec 2009 20:49:21 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-78992</guid>
		<description>I have a new article up on this topic at Kobold Quarterly: &lt;a href=&quot;http://www.koboldquarterly.com/k/article3132.php&quot; rel=&quot;nofollow&quot;&gt;Fistful of Lead: All the Monsters on a Budget&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p>I have a new article up on this topic at Kobold Quarterly: <a href="http://www.koboldquarterly.com/k/article3132.php" rel="nofollow">Fistful of Lead: All the Monsters on a Budget</a>.</p>
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		<title>By: Nick</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-69682</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 06 Jun 2009 05:41:00 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-69682</guid>
		<description>Our DM decided to use a basic lego mat with small cylinders that only take up one circle, in order to represent a person on a five foot square with the eight accessible sides around them. Each person picks their color, then the enemies are typically black or brown cylinders. It&#039;s really quite handy, if you happen to have the cylinders that is. =]</description>
		<content:encoded><![CDATA[<p>Our DM decided to use a basic lego mat with small cylinders that only take up one circle, in order to represent a person on a five foot square with the eight accessible sides around them. Each person picks their color, then the enemies are typically black or brown cylinders. It&#8217;s really quite handy, if you happen to have the cylinders that is. =]</p>
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		<title>By: Josh</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-65214</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Fri, 30 Jan 2009 20:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-65214</guid>
		<description>I typically use a very large cutting mat with a piece of Plexiglas over it, then I make 1 inch laminated squares, so I can write on the squares with dry erase markers, and sketch up a map right on the tabletop over the cutting board.  Perfect battle grid.  My players, if they can&#039;t afford miniatures, just get the counters or tokens that magic players love to use so much.  Each player has to have a different color for ID purposes, though.</description>
		<content:encoded><![CDATA[<p>I typically use a very large cutting mat with a piece of Plexiglas over it, then I make 1 inch laminated squares, so I can write on the squares with dry erase markers, and sketch up a map right on the tabletop over the cutting board.  Perfect battle grid.  My players, if they can&#8217;t afford miniatures, just get the counters or tokens that magic players love to use so much.  Each player has to have a different color for ID purposes, though.</p>
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		<title>By: KasraKhan</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-49884</link>
		<dc:creator>KasraKhan</dc:creator>
		<pubDate>Sat, 19 Jul 2008 05:28:04 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-49884</guid>
		<description>Sometimes I do away with miniatures entirely, especially in a chase scene, or in moving ships or mounts.  Its not the same moving one horse 10 squares and then moving the next horse 8, it happens all the same time!

And yes, I am bizarre.  I have done away with dice in moments where I don&#039;t want PCs to worry about hit points.  I don&#039;t want them to know exactly how close to death they are.  I don&#039;t want them to fret about the Balor&#039;s vorpal sword.  I want their decisions and nothing else to carry the day.  It also adds flavor to dice combat as well, the PCs get used to describing how they attack rather than &quot;Full attack on the ogre&quot;.  Sometimes I reward strategic thinking with +1-3 bonuses on attack or damage, but they don&#039;t know when I do.  

Back to the topic at hand, I use &quot;blots&quot;.  If anyone is familiar with pokemon damage counters, the glass beands - that&#039;s what I&#039;m talking about.  Different colors for different mobs, unique colors for PCs.  Decorate fish tank stones work just as well.  It keeps the players knowing where they are, but forces the imagination.  All miniatures should be are placeholders, not the character.  The character is in the sheet and the guy who plays it.

Here&#039;s a breakdown:
Blots for small and medium
Put a blot on the point of intersection of 4 squares for large.
Huge are MTG cards.
Garguantuans take the form of a dice or deck box.
Colossal combatants normally don&#039;t enter the map, and these encounters are almost always fought without miniatures.  The map ceases to matter when fighting a Red Wyrm.

These are all items I owned anyway, so cost effectiveness is perfect.  I use various colored and sided dice for land features, and although it is confusing at first, I have been running with my players for quite a while, and they know what a green d6 means.</description>
		<content:encoded><![CDATA[<p>Sometimes I do away with miniatures entirely, especially in a chase scene, or in moving ships or mounts.  Its not the same moving one horse 10 squares and then moving the next horse 8, it happens all the same time!</p>
<p>And yes, I am bizarre.  I have done away with dice in moments where I don&#8217;t want PCs to worry about hit points.  I don&#8217;t want them to know exactly how close to death they are.  I don&#8217;t want them to fret about the Balor&#8217;s vorpal sword.  I want their decisions and nothing else to carry the day.  It also adds flavor to dice combat as well, the PCs get used to describing how they attack rather than &#8220;Full attack on the ogre&#8221;.  Sometimes I reward strategic thinking with +1-3 bonuses on attack or damage, but they don&#8217;t know when I do.  </p>
<p>Back to the topic at hand, I use &#8220;blots&#8221;.  If anyone is familiar with pokemon damage counters, the glass beands &#8211; that&#8217;s what I&#8217;m talking about.  Different colors for different mobs, unique colors for PCs.  Decorate fish tank stones work just as well.  It keeps the players knowing where they are, but forces the imagination.  All miniatures should be are placeholders, not the character.  The character is in the sheet and the guy who plays it.</p>
<p>Here&#8217;s a breakdown:<br />
Blots for small and medium<br />
Put a blot on the point of intersection of 4 squares for large.<br />
Huge are MTG cards.<br />
Garguantuans take the form of a dice or deck box.<br />
Colossal combatants normally don&#8217;t enter the map, and these encounters are almost always fought without miniatures.  The map ceases to matter when fighting a Red Wyrm.</p>
<p>These are all items I owned anyway, so cost effectiveness is perfect.  I use various colored and sided dice for land features, and although it is confusing at first, I have been running with my players for quite a while, and they know what a green d6 means.</p>
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		<title>By: Anthony</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-42461</link>
		<dc:creator>Anthony</dc:creator>
		<pubDate>Thu, 03 Apr 2008 23:18:16 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-42461</guid>
		<description>Number 8: Nigel...

I never thought of it that way.  I really like having the players play from their own persective.  There is an orc to your right, your pal on the left is looking bad and arrows keep pelting everyone from somewhere ahead...

That is far more exciting than the map.  If you all don&#039;t believe how lame it can get, check out this mini&#039;s demo from wizards of the coast:  http://www.wizards.com/dnd/mini_demo/DNDMinis.asp

It is far more like chess than roleplaying.

But if you take that thought too far, you could even argue that dice take you out of the roleplaying mindset, and there are in fact players who don&#039;t bother with dice.  Bizzare.

Anyway, even if I follow Nigel&#039;s advice, I would still need a battle map so I could apply the rules correctly and let each player know what they see from their perspective.

Also, if they see the relative size of a dragon to their own token, it can help in the roleplaying too.

If I follow Nigel&#039;s thoughts, I might use my pc to monitor where people are, or a map w/ minis behind my DM screen.

I created a word document and created ovals to match the sizes and printed them out.  I used lots of similar and different colors, so there are 10 red ones, I can use those if there are 10 orcs, but there are a few of other colors.  I can use those for an Orc Leader or Archers.  Etc.  It would be great to cut up a thin whiteboard and use that to track HP, but then the players would know how many they have.  I prefer to say, wow, you did 10 points of damage, but it doesn&#039;t look like that took a lot out of him!

Remember POGS?  I want a set of cheap multicolored POGS like I described above made commercially.  I bet those would sell!</description>
		<content:encoded><![CDATA[<p>Number 8: Nigel&#8230;</p>
<p>I never thought of it that way.  I really like having the players play from their own persective.  There is an orc to your right, your pal on the left is looking bad and arrows keep pelting everyone from somewhere ahead&#8230;</p>
<p>That is far more exciting than the map.  If you all don&#8217;t believe how lame it can get, check out this mini&#8217;s demo from wizards of the coast:  <a href="http://www.wizards.com/dnd/mini_demo/DNDMinis.asp" rel="nofollow">http://www.wizards.com/dnd/mini_demo/DNDMinis.asp</a></p>
<p>It is far more like chess than roleplaying.</p>
<p>But if you take that thought too far, you could even argue that dice take you out of the roleplaying mindset, and there are in fact players who don&#8217;t bother with dice.  Bizzare.</p>
<p>Anyway, even if I follow Nigel&#8217;s advice, I would still need a battle map so I could apply the rules correctly and let each player know what they see from their perspective.</p>
<p>Also, if they see the relative size of a dragon to their own token, it can help in the roleplaying too.</p>
<p>If I follow Nigel&#8217;s thoughts, I might use my pc to monitor where people are, or a map w/ minis behind my DM screen.</p>
<p>I created a word document and created ovals to match the sizes and printed them out.  I used lots of similar and different colors, so there are 10 red ones, I can use those if there are 10 orcs, but there are a few of other colors.  I can use those for an Orc Leader or Archers.  Etc.  It would be great to cut up a thin whiteboard and use that to track HP, but then the players would know how many they have.  I prefer to say, wow, you did 10 points of damage, but it doesn&#8217;t look like that took a lot out of him!</p>
<p>Remember POGS?  I want a set of cheap multicolored POGS like I described above made commercially.  I bet those would sell!</p>
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		<title>By: Titus</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-41534</link>
		<dc:creator>Titus</dc:creator>
		<pubDate>Sun, 23 Mar 2008 17:23:51 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-41534</guid>
		<description>I&#039;ve been dming for 8 years. and What i&#039;ve always used is lego. I have tonnes of the old midevil castle sets from the 80s, and tonnes of others that I got through the years. Lay down some flat green bases, build your dungeon areas on the go. Takes a lil setup time when you are playing but my pcs love it. Lego guys make decent miniatures and the actual D&amp;D minis are pretty much spot on for scale with the lego guys. Its what I had kickin around, and it works great.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been dming for 8 years. and What i&#8217;ve always used is lego. I have tonnes of the old midevil castle sets from the 80s, and tonnes of others that I got through the years. Lay down some flat green bases, build your dungeon areas on the go. Takes a lil setup time when you are playing but my pcs love it. Lego guys make decent miniatures and the actual D&amp;D minis are pretty much spot on for scale with the lego guys. Its what I had kickin around, and it works great.</p>
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		<title>By: Sandrinnad</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-35603</link>
		<dc:creator>Sandrinnad</dc:creator>
		<pubDate>Thu, 31 Jan 2008 21:35:01 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-35603</guid>
		<description>Each player has a personal miniature no bigger than an eraser (lego guy, rubber dinosaur, actual miniature, whatever they prefer) but other than that it&#039;s pretty much whatever&#039;s to hand.  Mostly we just use them to indicate marching order and general combat position.  Sometimes they just hang out while we get on with the gaming :)</description>
		<content:encoded><![CDATA[<p>Each player has a personal miniature no bigger than an eraser (lego guy, rubber dinosaur, actual miniature, whatever they prefer) but other than that it&#8217;s pretty much whatever&#8217;s to hand.  Mostly we just use them to indicate marching order and general combat position.  Sometimes they just hang out while we get on with the gaming :)</p>
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		<title>By: Zordran</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-33870</link>
		<dc:creator>Zordran</dc:creator>
		<pubDate>Fri, 18 Jan 2008 00:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-33870</guid>
		<description>The reusable tiles are a great idea. I have very few miniatures: besides a few PCs, I have a wizard, a cleric, a troll, two hellhounds, several goblins, and a few random animals, so anything Large size is either a troll or a hellhound, and anything larger gets... weird. MY art skills are extremely limited, and I had one fight that was an evil cleric and his two skeletal hydras, and the hydras I just drew on the battlemat on the spot with a marker, and their big bubble bodies and round heads on long necks ended up looking like wildflowers.

Besides that, I found that I like the tactical element (as a recovering rules lawyer) of the battlemat, but I forget to give descriptions because, duh, it&#039;s right there! What are you, blind? The tiles sound like a happy medium (and relatively cheap at that).</description>
		<content:encoded><![CDATA[<p>The reusable tiles are a great idea. I have very few miniatures: besides a few PCs, I have a wizard, a cleric, a troll, two hellhounds, several goblins, and a few random animals, so anything Large size is either a troll or a hellhound, and anything larger gets&#8230; weird. MY art skills are extremely limited, and I had one fight that was an evil cleric and his two skeletal hydras, and the hydras I just drew on the battlemat on the spot with a marker, and their big bubble bodies and round heads on long necks ended up looking like wildflowers.</p>
<p>Besides that, I found that I like the tactical element (as a recovering rules lawyer) of the battlemat, but I forget to give descriptions because, duh, it&#8217;s right there! What are you, blind? The tiles sound like a happy medium (and relatively cheap at that).</p>
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		<title>By: Dirtycajun</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-29383</link>
		<dc:creator>Dirtycajun</dc:creator>
		<pubDate>Fri, 30 Nov 2007 21:26:10 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-29383</guid>
		<description>As it turns out Starburst are the correct size for most battlemats.  Need a huge creature? Tape 9 of em together.  Besides being able to write on them for numbers or various colors being the defining attribute the player gets to eat them when they kill the creature.  This leads to interesting player matches as everyone guns for the red or pink ones... those elusive pink ones...</description>
		<content:encoded><![CDATA[<p>As it turns out Starburst are the correct size for most battlemats.  Need a huge creature? Tape 9 of em together.  Besides being able to write on them for numbers or various colors being the defining attribute the player gets to eat them when they kill the creature.  This leads to interesting player matches as everyone guns for the red or pink ones&#8230; those elusive pink ones&#8230;</p>
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		<title>By: freyar</title>
		<link>http://www.d20source.com/2007/11/what-do-you-use-for-miniatures/comment-page-1#comment-29188</link>
		<dc:creator>freyar</dc:creator>
		<pubDate>Thu, 29 Nov 2007 03:24:11 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/11/what-do-you-use-for-miniatures#comment-29188</guid>
		<description>Hmm, this has turned into a debate about whether minis are good or not.  Back to the original topic, I enjoy sculpting my own minis (simple designs, mind you!) out of modeling clay.  I use Crayola&#039;s Model Magic because it is clean and dries quickly.  Then I just paint over it with acrylic paints.  I also made a bunch of generic &quot;counters&quot; in the same way.  Works well for me, and I don&#039;t have to worry about finding exactly what I want in a store (or worse, a randomized box).</description>
		<content:encoded><![CDATA[<p>Hmm, this has turned into a debate about whether minis are good or not.  Back to the original topic, I enjoy sculpting my own minis (simple designs, mind you!) out of modeling clay.  I use Crayola&#8217;s Model Magic because it is clean and dries quickly.  Then I just paint over it with acrylic paints.  I also made a bunch of generic &#8220;counters&#8221; in the same way.  Works well for me, and I don&#8217;t have to worry about finding exactly what I want in a store (or worse, a randomized box).</p>
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