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	<title>Comments on: Stray Thoughts</title>
	<atom:link href="http://www.d20source.com/2007/09/stray-thoughts/feed" rel="self" type="application/rss+xml" />
	<link>http://www.d20source.com/2007/09/stray-thoughts</link>
	<description>A blog for all fans of Dungeons &#38; Dragons.</description>
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		<title>By: Ralzakark1</title>
		<link>http://www.d20source.com/2007/09/stray-thoughts/comment-page-1#comment-22943</link>
		<dc:creator>Ralzakark1</dc:creator>
		<pubDate>Mon, 08 Oct 2007 14:30:41 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/09/stray-thoughts#comment-22943</guid>
		<description>The variant Iron Heroes caters for exactly this kind of swashbuckling adventurer; it has special rules for combat stunts and challenges, plus expanded use for skills in combat.  I highly recommned it.</description>
		<content:encoded><![CDATA[<p>The variant Iron Heroes caters for exactly this kind of swashbuckling adventurer; it has special rules for combat stunts and challenges, plus expanded use for skills in combat.  I highly recommned it.</p>
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		<title>By: Firkraag</title>
		<link>http://www.d20source.com/2007/09/stray-thoughts/comment-page-1#comment-19892</link>
		<dc:creator>Firkraag</dc:creator>
		<pubDate>Tue, 11 Sep 2007 13:41:45 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/09/stray-thoughts#comment-19892</guid>
		<description>It is an issue I have had for long with things like shield bashes - historically I am sure warriors would bash each other with their shields all the time, but perhaps more importantly, it is an impressive maneuver used all the time in action movies and what-not.

Still bashing with your shield in D&amp;D is a waste of time most of the time. Hurray for action/fate/hero points to encourage cinematic acts.</description>
		<content:encoded><![CDATA[<p>It is an issue I have had for long with things like shield bashes &#8211; historically I am sure warriors would bash each other with their shields all the time, but perhaps more importantly, it is an impressive maneuver used all the time in action movies and what-not.</p>
<p>Still bashing with your shield in D&amp;D is a waste of time most of the time. Hurray for action/fate/hero points to encourage cinematic acts.</p>
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		<title>By: Phil</title>
		<link>http://www.d20source.com/2007/09/stray-thoughts/comment-page-1#comment-19839</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Tue, 11 Sep 2007 01:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/09/stray-thoughts#comment-19839</guid>
		<description>The Book of Nine Swords absolutely reeks of Wushu.  Most of the manuvers featured in the book are Standard Actions which leaves the player a full move action to set up the attack... Jump down from a wall, Tumble past mooks, Dropkick a Big Bad and then have your feet explode in a torrent of Divine Energies.

We&#039;re having a blast having a player use one of the classes of that book in our game.</description>
		<content:encoded><![CDATA[<p>The Book of Nine Swords absolutely reeks of Wushu.  Most of the manuvers featured in the book are Standard Actions which leaves the player a full move action to set up the attack&#8230; Jump down from a wall, Tumble past mooks, Dropkick a Big Bad and then have your feet explode in a torrent of Divine Energies.</p>
<p>We&#8217;re having a blast having a player use one of the classes of that book in our game.</p>
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		<title>By: Stupidranger</title>
		<link>http://www.d20source.com/2007/09/stray-thoughts/comment-page-1#comment-19827</link>
		<dc:creator>Stupidranger</dc:creator>
		<pubDate>Tue, 11 Sep 2007 00:56:30 +0000</pubDate>
		<guid isPermaLink="false">http://d20.jonnydigital.com/2007/09/stray-thoughts#comment-19827</guid>
		<description>In my experience as a player, the ability to plan and execute fun and exciting actions can be allowed if the DM is open to allowing roleplaying opportunities.  I think a lot of it depends on your DM&#039;s disposition to promoting character development and roleplaying.</description>
		<content:encoded><![CDATA[<p>In my experience as a player, the ability to plan and execute fun and exciting actions can be allowed if the DM is open to allowing roleplaying opportunities.  I think a lot of it depends on your DM&#8217;s disposition to promoting character development and roleplaying.</p>
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