posted Wednesday, February 14th 2007 by
None of the Above
It always struck me as odd that every cleric in third edition had the ability to turn or rebuke undead. It makes sense for the priests of Pelor, but would the servants of Moradin or Obad-Hai necessarily be trained in this ability? Perhaps the mystics of Wee Jas or the sages of Boccob learn to channel divine energy in different ways in order to better serve their respective deities.
I’m pleased to discover that Issue #353 of Dragon magazine features my article which does just that, No Turning. It’s a list of variant cleric abilities that you can choose by trading in your Turn Undead, typically granting a bonus to a relevant skill, a special ability and a cool title like ‘Cultist’, ‘Justicar’ or ‘Warrior Priest’ (because, lets face it, ‘cleric’ is a little generic). A few didn’t make it for space reasons – I don’t have the original article to hand, but the interesting Martyr and Heretic variants were cut from the article. I’ll post them here later on.
I’d be quite interested to see if anyone uses these variants in their own character, or better yet, an official published adventure.