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	<title>Comments on: Sorcerer&#8217;s Armor (specific armor type)</title>
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	<link>http://www.d20source.com/2005/12/sorcerers-armor</link>
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		<title>By: Jonathan Drain</title>
		<link>http://www.d20source.com/2005/12/sorcerers-armor/comment-page-1#comment-93009</link>
		<dc:creator>Jonathan Drain</dc:creator>
		<pubDate>Mon, 28 Jun 2010 21:54:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonnydigital.com/d20/?p=4#comment-93009</guid>
		<description>The cost would be 1,800 gp for Sorcerer&#039;s Armor +1. The 800 gp price listed is for a suit of Sorcerer&#039;s Armor with no enhancement applied.

A related armour enhancement appears in Dragon #358, August 2007, called Caster Armour. This masterwork non-magical enhancement reduces the spell failure chance of a normal suit of armour by 5%, at a cost of 400 gp (light armour), 800 gp (medium armour), or 1,000 gp (heavy armour). By these rules a suit of padded caster armour would cost only 555gp and grant +1 armour to AC before magical enhancement. As padded armour has no check penalty, there is no penalty for not having the appropriate armour proficiency.

Caster mithral chain shirt armour would cost 1,500 gp and afford a +4 armour bonus before enhancement, allowing a maximum dexterity bonus of +6 and again with no armour check penalty or penalty for non-proficiency. However, it does impose a 5% chance of arcane spell failure.</description>
		<content:encoded><![CDATA[<p>The cost would be 1,800 gp for Sorcerer&#8217;s Armor +1. The 800 gp price listed is for a suit of Sorcerer&#8217;s Armor with no enhancement applied.</p>
<p>A related armour enhancement appears in Dragon #358, August 2007, called Caster Armour. This masterwork non-magical enhancement reduces the spell failure chance of a normal suit of armour by 5%, at a cost of 400 gp (light armour), 800 gp (medium armour), or 1,000 gp (heavy armour). By these rules a suit of padded caster armour would cost only 555gp and grant +1 armour to AC before magical enhancement. As padded armour has no check penalty, there is no penalty for not having the appropriate armour proficiency.</p>
<p>Caster mithral chain shirt armour would cost 1,500 gp and afford a +4 armour bonus before enhancement, allowing a maximum dexterity bonus of +6 and again with no armour check penalty or penalty for non-proficiency. However, it does impose a 5% chance of arcane spell failure.</p>
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		<title>By: Heather</title>
		<link>http://www.d20source.com/2005/12/sorcerers-armor/comment-page-1#comment-93002</link>
		<dc:creator>Heather</dc:creator>
		<pubDate>Mon, 28 Jun 2010 18:46:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonnydigital.com/d20/?p=4#comment-93002</guid>
		<description>@Jonathan Drain - you state that the Sorcerer&#039;s Armor costs 800g more than Bracers of Armor, but the cost listed is 800g. Is the actual cost 1800g?</description>
		<content:encoded><![CDATA[<p>@Jonathan Drain &#8211; you state that the Sorcerer&#8217;s Armor costs 800g more than Bracers of Armor, but the cost listed is 800g. Is the actual cost 1800g?</p>
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		<title>By: sineWAVE</title>
		<link>http://www.d20source.com/2005/12/sorcerers-armor/comment-page-1#comment-44875</link>
		<dc:creator>sineWAVE</dc:creator>
		<pubDate>Fri, 09 May 2008 10:47:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonnydigital.com/d20/?p=4#comment-44875</guid>
		<description>OK, that makes more sense. Thanks.</description>
		<content:encoded><![CDATA[<p>OK, that makes more sense. Thanks.</p>
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		<title>By: Jonathan Drain</title>
		<link>http://www.d20source.com/2005/12/sorcerers-armor/comment-page-1#comment-44862</link>
		<dc:creator>Jonathan Drain</dc:creator>
		<pubDate>Fri, 09 May 2008 05:39:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonnydigital.com/d20/?p=4#comment-44862</guid>
		<description>@sineWAVE: Surprisingly not; it costs about the same as equivalent bracers of armor, which a wizard can use. It doesn&#039;t stack with other armor bonuses, like &lt;cite&gt;mage armor&lt;/cite&gt; or bracers of armor.

Differences between bracers of armor and the sorcerer&#039;s armor are that it uses a different slot, costs 800gp more, has a maximum of +5, and can accept miscellaneous buffs like heavy fortification.</description>
		<content:encoded><![CDATA[<p>@sineWAVE: Surprisingly not; it costs about the same as equivalent bracers of armor, which a wizard can use. It doesn&#8217;t stack with other armor bonuses, like <cite>mage armor</cite> or bracers of armor.</p>
<p>Differences between bracers of armor and the sorcerer&#8217;s armor are that it uses a different slot, costs 800gp more, has a maximum of +5, and can accept miscellaneous buffs like heavy fortification.</p>
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		<title>By: sineWAVE</title>
		<link>http://www.d20source.com/2005/12/sorcerers-armor/comment-page-1#comment-44832</link>
		<dc:creator>sineWAVE</dc:creator>
		<pubDate>Thu, 08 May 2008 14:48:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.jonnydigital.com/d20/?p=4#comment-44832</guid>
		<description>Overpowered, surely? The whole point of an armour enhancement bonus is that it improves the armour&#039;s properties (it isn&#039;t a deflecdtion bonus).</description>
		<content:encoded><![CDATA[<p>Overpowered, surely? The whole point of an armour enhancement bonus is that it improves the armour&#8217;s properties (it isn&#8217;t a deflecdtion bonus).</p>
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