A deadly silver pellet bolts toward your opponent from your outstretched finger.
Level: Sor/Wiz 1
Components: V, S, M
Casting Time: 1 standard action
Range: Medium (100 ft.+10 ft./level)
Target: One creature
Saving Throw: Fortitude half
Spell Resistance: Yes
A tiny silver pellet shoots from the caster’s pointed finger, dealing 1d6 damage to the opponent struck. The caster must make a successful ranged touch to hit. For every two caster levels above 1st, the pellet deals an additional 1d6 damage to the opponent struck, to a maximum of 5d6 at 9th level.
This spell has an additional effect against creatures with a weakness to silver – lycanthropes, vampires and the like. Against such creatures, the spell deals an extra point of damage per bullet (1d6+1) and the save DC is increased by +1. This spell was created by wizards whose homeland was plagued by werewolves, and they now use this spell almost entirely as a replacement for magic missile.
Material component: A silver piece.